AI Insights · Timothy · April 2024
Top 5 Boxing Games on Android in South America - Q1 2024
A look at the performance of the top 5 boxing games on Android in South America during Q1 2024, with data on downloads, revenue, and active users.
In Q1 2024, the top five boxing games on the Android platform in South America showcased varied performance trends in weekly downloads, revenue, and active users. The data, gathered by Sensor Tower, provides a comprehensive overview of the market dynamics in this category.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES experienced significant fluctuations in its metrics. Weekly downloads peaked at 161K in early March, while active users saw a substantial rise, reaching approximately 270K in the same period. Revenue also showed an upward trend, culminating in around $126 by the end of March.
EA SPORTS™ UFC® Mobile 2 by ELECTRONIC ARTS maintained a consistent performance. Weekly downloads ranged between 43K to 59K, with active users peaking at 74K in late February. Revenue saw steady growth, reaching about $175 in early March.
Arm Wrestling Master from GOODROID, Inc. had notable download numbers, hitting 86K in the first week of January. Active users remained strong, peaking at approximately 239K initially and stabilizing around 198K by the end of March.
Real Boxing 2 by Vivid Games S.A. showed impressive growth in revenue, peaking at $543 in early March. Downloads rose steadily, reaching 50K by late February. Active users followed a similar trend, peaking at 79K in early March.
Punchy Race: Run & Fight Game from CASUAL AZUR GAMES had a steady performance in downloads, maintaining figures around 33K to 46K. Active users peaked at 123K in late February, showcasing consistent engagement.
For more detailed insights and data, visit Sensor Tower.